Monsters above a base difficulty of 50 will have chances to drop magical items of varying types, below is a scale that will let you know your odds of receiving such an item
You can view a NPCs base difficulty in the Animal Lore skill gump :
General Drops
For loot such as magical weapons, armor, and wands (Fortified, Indestructible, Power, etc) according to monster base difficulty:
Difficulty |
Odds
|
difficulty 50 - 59 |
1 in 100
|
difficulty 60 - 69 |
1 in 75
|
difficulty 70 - 79 |
1 in 50
|
difficulty 80 - 89 |
1 in 25
|
difficulty 90 + |
1 in 12
|
Loot Grade
Grade of loot such as magical weapons and armors according to monster base difficulty:
Difficulty |
Odds
|
difficulty 50 - 74 |
low
|
difficulty 75 - 99 |
mid
|
difficulty 100 - 129 |
high
|
difficulty 130 - 159 |
great
|
difficulty 160+ |
ultra
|
Treasure Map Odds
The odds of a treasure map dropping on a monster in relation to their base difficulty :
Difficulty |
Odds
|
difficulty 50 - 59 |
1 in 300
|
difficulty 60 - 69 |
1 in 250
|
difficulty 70 - 79 |
1 in 200
|
difficulty 80 - 89 |
1 in 150
|
difficulty 90 + |
1 in 100
|
Treasure Map Level
The level of a treasure map a monster drops in accordance with their difficulty :
Difficulty |
Level
|
difficulty 50 - 59 |
1
|
difficulty 60 - 69 |
2
|
difficulty 70 - 79 |
3
|
difficulty 80 - 89 |
4
|
difficulty 90 + |
5
|