Difference between revisions of "Drop Odds"

From Ye Olde Sphere Codex
Jump to navigation Jump to search
Tag: Reverted
Line 17: Line 17:
|}
|}


===Loot Drop Grade===
==Loot Drop Grade==
This is what kind of level the magic item may be  
This is what kind of level the magic item may be  
{| class="wikitable" style="float:left; margin-right: 20px"
{| class="wikitable" style="float:left; margin-right: 20px"

Revision as of 12:49, 4 May 2022

Monsters above a base difficulty of 50 will have chances to drop magical items of varying types, below is a scale that will let you know your odds of receiving such an item

General Drops

For loot such as magical weapons, armor, and wands :

Difficulty Odds
difficulty 50 - 59 1 in 100
difficulty 60 - 69 1 in 75
difficulty 70 - 79 1 in 50
difficulty 80 - 89 1 in 25
difficulty 90 + 1 in 12

Loot Drop Grade

This is what kind of level the magic item may be

Difficulty Odds
difficulty 50 - 74 low
difficulty 75 - 99 medium
difficulty 100 - 129 high
difficulty 130 - 159 great
difficulty 160+ ultra