Difference between revisions of "Item Identification"

From Ye Olde Sphere Codex
Jump to navigation Jump to search
Line 72: Line 72:
| Invulnerability || +25 || +1.8 || +3.5 || +11
| Invulnerability || +25 || +1.8 || +3.5 || +11
|-
|-
| Shelter || +30 || +1.8 || +3.5 || +11
| Shelter || +30 || || ||  
|-
|-
| Protection || +35 || +1.8 || +3.5 || +11
| Protection || +35 || || ||  
|-
|-
| Sanctuary || +40 || +1.8 || +3.5 || +11
| Sanctuary || +40 || || ||  
|-
|-
| Salvation || +45 || +1.8 || +3.5 || +11
| Salvation || +45 || || ||  
|-
|-
| Defiance || +50 || +1.8 || +3.5 || +11
| Defiance || +50 || || ||  
|}
|}



Revision as of 18:31, 24 January 2022

Skill Group Lore & Knowledge
Skill Title Merchant
Actionable
Main Tool N/A
Skill Synergy N/A

Overview

Item Identification is a skill used to Identify weapons and armor that has yet to be identified. The only other way to Identify unidentified items is to use an Item Identification Wand. Item Identification is rarely used and many see it as a useless skill since Item Identification wands are in abundance.

Using the Item Identification skill directly will give you a target reticle. Simply target the desired unidentified item and if successful it will reveal it's true properties.

Where to get lessons

In Britain, you can find Ivy, the Merchant Guidmaster inside the Britains' Merchants Association (1474,1596,20). Approach her, and say "teach ItemID", and she will tell you her the price for her lessons.

Drop the money on her to receive her lessons.

Magical Properties

Item Identification is particularly useful to know the magical properties of certain items, the following are the descriptions of such properties. Keep in mind that items may have more that one prefix or suffix:

Armor Enchantments

Prefix Item HP Bonus
Durable +5
Substantial +10
Massive +15
Fortified +20
Indestructible +25
Stalwart +30
Enduring +35
Resolute +40
Unyeilding +45
Eternal +50
Suffix Armor Bonus
Overall Neck/Hands Arms/Head/Legs/Feet Body
Defense +5 +0.4 +0.7 +2.2
Guarding +10 +0.7 +1.4 +4.4
Hardening +15 +1.1 +2.1 +6.6
Fortification +20 +1.4 +2.8 +8.8
Invulnerability +25 +1.8 +3.5 +11
Shelter +30
Protection +35
Sanctuary +40
Salvation +45
Defiance +50

Weapon Enchantments

Prefix Item HP Bonus
Durable +10
Substantial +20
Massive +30
Fortified +40
Indestructible +50
Prefix Effect
Accurate

+5 Tactics / Archery

Accurate, Surpassingly

+10 Tactics / Archery

Accurate, Eminently

+15 Tactics / Archery

Accurate, Exceedingly

+20 Tactics / Archery

Accurate, Supremely

+25 Tactics / Archery

Suffix Damage Bonus
Ruin +1
Might +3
Force +5
Power +7
Vanquishing +9

Weapon Spell Enchantments

Spell-like enchantments are also present on a variety of weapons and affect the opponent with a limited number of charges

The following tables only list effects who are not immediately obvious by their name.

Suffix Effect Observations
Burning Magic Arrow
Daemon's Breath Fireball
Dragon's Breath Fireball
Evil Curse
Feeblemind Feeblemind
Ghoul's Touch Paralyze
Mage's Bane Mana Drain
Spell Reflection Magic Reflection
Thunder Lightning
Weakness Weakness
Wounding Harm
Prefix Effect Observations
Silver Double Damage against Undead No Charges

Clothing Spell Enchantments

Spell-like enchantments can be present on a variety clothing items and activate spell effects from a limited number of charges.

clothing activates as a result of being worn or when it is double clicked while being worn (every time the article is put on 1 charge is expended)

Suffix Effect Observations
Clumsy Clumsy
Feeblemind Feeblemind
Weaken Weaken
Cunning Cunning
Strength Strength
Curses Curse
Night Eyes Nightsight
Blessings Bless
Spell Reflection Magic Reflection
Invisibility Invisibility

Macro

This macro uses as bandana as the item that will be identified. Place a bandana in your backpack, and just start the macro. You can use the skill directly on an item repeatedly. The item does not need to be unidentified to get skill gains.

Using Razor CE, create a new macro:

!Loop
Assistant.Macros.UseSkillAction|3
Assistant.Macros.WaitForTargetAction|30
Assistant.Macros.TargetTypeAction|False|5439
Assistant.Macros.PauseAction|00:00:03

See Also

Bibliography